| Gur Game (simultaneous) | Gur Game (sequential) | Previous search algorithm[11](α= 1) | ARU algorithm (proposed) (α= 1) | |||||
---|---|---|---|---|---|---|---|---|---|
 | success rate | unique comb. | success rate | unique comb. | success rate | unique comb. | success rate | unique comb. | |
f3a(x) | (M = 113) | 1% | 4.3 | 2% | 5.5 | 100% | 105.3 | 100% | 74.0 |
f3b(x) | (M = 113) | 83% | 229.4 | 58% | 204.8 | 100% | 88.5 | 100% | 79.4 |
f4a(x) | (M = 114) | 20% | 823.9 | 11% | 666.6 | 100% | 177.9 | 100% | 136.8 |
f4b(x) | (M = 114) | 52% | 706.7 | 24% | 520.9 | 100% | 117.9 | 100% | 91.6 |
f5a(x) | (M = 115) | 8% | 2.1 | 2% | 4.8 | 100% | 138.1 | 100% | 80.6 |
f5b(x) | (M = 115) | 89% | 1013.4 | 54% | 976.2 | 100% | 252.9 | 100% | 216.8 |
f6a(x) | (M = 116) | 90% | 1269.1 | 44% | 1260.8 | 100% | 191.9 | 100% | 178.1 |
f6b(x) | (M = 116) | 90% | 446.7 | 40% | 1033.2 | 100% | 238.1 | 100% | 190.1 |